Most of the reviews of Robert Zemeckis' Beowulf have noted the video-game feel of the CGI flick, and they're right: there is no technological difference between the film and animations used in high-end video games. Wired gaming blogger Chris Kohler argues this is a watershed for film; when scenes of video-game quality can succeed in the box office market for live-action films.
CGI took over animated kid-flicks a while ago, and now, writes Kohler, it's poised to envelop other film genres. In five to ten years we should see all-CGI Bruckheimer-style action flicks and thrillers. Ironically, gaming industry analysts have long predicted that the next generation of games would evolve into playable movies; in fact it would seem movies are becoming watchable video games.