Skip to: Content
Skip to: Site Navigation
Skip to: Search

FRIDAY, NOVEMBER 27, 2009
| Subscribe to Newser's RSS feeds RSS | Follow Newser on Twitter Twitter


0

Shakespeare Game Much Ado About Nothing

MMO game hoped to be social experiment - instead it's 'no fun'

Share

(Newser) – Edward Castronova’s Arden: The World of Shakespeare was supposed to be a revolutionary academic experiment, a massive multiplayer online world where players learned about Shakespeare while Castronova tested economic theories on them. There’s just one problem, Technology Review reports: “It’s no fun,” says Castronova. Focused on research, developers produced a dull game.

Castronova’s abandoning the game, releasing it as-is, devoid of monsters or puzzles—but  not the idea of academic MMOs. He’s already working on Arden II: London Burning, firmly believing that such virtual worlds can be social science petri dishes. Others doubt his methods. “It's very, very hard to make games in the best of circumstances,” said one game researcher, “and a university is never the best of circumstances.”

This photo provided by Arden shows Shylock, the Merchant of Venice, dealing with a customer in the online game %u201CArden
This photo provided by Arden shows Shylock, the Merchant of Venice, dealing with a customer in the online game %u201CArden   (Associated Press)
The works of William Shakespeare become the basis of an academic virtual world in
The works of William Shakespeare become the basis of an academic virtual world in "Arden."   (Public Domain)
« Prev« Prev | Next »Next » Slideshow
0 comments
VIEWING:
 
LEAVE A
COMMENT
Comment Policy
Facebook ConnectPost this comment to Facebook?

After connecting you will have the option to post your comment on your Facebook profile.