Shakespeare Game Much Ado About Nothing

MMO game hoped to be social experiment - instead it's 'no fun'
By Kevin Spak,  Newser Staff
Posted Dec 5, 2007 2:03 PM CST

(Newser) – Edward Castronova’s Arden: The World of Shakespeare was supposed to be a revolutionary academic experiment, a massive multiplayer online world where players learned about Shakespeare while Castronova tested economic theories on them. There’s just one problem, Technology Review reports: “It’s no fun,” says Castronova. Focused on research, developers produced a dull game.

story continues below

Castronova’s abandoning the game, releasing it as-is, devoid of monsters or puzzles—but  not the idea of academic MMOs. He’s already working on Arden II: London Burning, firmly believing that such virtual worlds can be social science petri dishes. Others doubt his methods. “It's very, very hard to make games in the best of circumstances,” said one game researcher, “and a university is never the best of circumstances.” (Read more video games stories.)

We use cookies. By Clicking "OK" or any content on this site, you agree to allow cookies to be placed. Read more in our privacy policy.
Get the news faster.
Tap to install our app.